Animation Thoughts

My train is runinng a bit slow this morning so I thought I’d share some of the things i’m learning about creating animation with you this morning–also if I don’t do anything I’ll fall asleep–fun fact about grad school + working it means some pretty late nights & early mornings–last night was no exception, now if I could only get the internet to work in Amtrak–we’d be in business–but no such luck–so far.  Anyway–animation–

Correct your keys and breakdowns BEFORE moving ahead to in betweens.

Okay this sounds like it should be a no-brainer for anyone doing animation but in my last scene I second guessed myself and thought I couldn’t tell if the animation ‘worked’ without the in betweens. I moved ahead too early and am paying the price– a painstakingly slow redo of work I ‘completed’ over the last couple of weeks.



When I’m first coming up with acting for a scene my mind is everywhere and I try several different variations to of the same action–and then inevitable choose some strange combination of everything I’ve tried. No No No! Good animation is simple and relies on motivation driven ACTING to point A to point B not the strangest most complicated action imaginable. I need to first get into who my character is and why they are doing what they are doing (motivation!) and cut out the rest of the fluff. Surprisingly I think the acting/posing/expression stuff might be one of my strengths but I tend to second guess my choices–stop that!–and come out with something strange.